| Don Wesley | User Experience Design - Product Workflow - Project Management |
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The Iterative Design Process |
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Your design needs to do certain things; some of which have been done before and are just a matter of reviewing heuristics and leveraging the necessary pieces. And then there are the new concepts and ideas that need to be flushed out via prototype. Typically, these new ideas are where your company stands to grow the most.
To the right I have charted the design process in relation to the general development process. This example is a macrocycle. A much more compressed timeline can be applied to smaller portions of an overall design. For instance, if your team uses the scrum development process, then this might be what each sprint looks like. You can click on any segment with a Prototyping Sometimes a flat screenshot just isn’t enough to tell the story of your design. If this is the case, you can accomplish quite a lot in the design process by creating low fidelity prototypes. This technique can be used at any point in the design process, from a set of printed out wireframes to an html demo of the product’s workflows. Click here to see the Project Lawyer’s Serve prototype |
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